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Lead Animator, Remote Job

Remote · United States Full-time

The Opportunity As the Animation Lead for Eleventh Hour Games, you will drive the vision for gameplay animation while staying hands-on to create high-quality animations yourself. You’ll provide the direction and context needed to achieve a cohesive style while collaborating closely with the design team to create high-quality animations that enhance the game experience. This role requires an understanding of development cycles and workflows to mentor and guide the team effectively. The ideal candidate communicates openly in an indie environment, stays agile when priorities shift, and makes thoughtful, efficient decisions to keep production moving smoothly.

Responsibilities

  • Work closely with the design team to understand animation needs and lead execution on animation design and implementation
  • Create and facilitate project schedules, creating and implementing a plan for project resources, workflow, and milestones
  • Identify project and team risks through regular monitoring of production status, team morale, and communication channels; utilize this information to execute early intervention and preventative measures
  • Document, communicate, administer, and refine project processes; identify opportunities for improvement, and work with your team to find creative solutions, and execute solutions with them and their teams
  • Convey the Creative Director’s animation direction for gameplay and cinematics to your team in an efficient and actionable manner
  • Provide feedback and validate the work carried out by the various teams to ensure that quality objectives are met
  • Ensure the project’s direction is followed by working in close collaboration with Producers, Animators, and Artists
  • Help plan the work in collaboration with the production team who oversees planning Qualifications
  • 4+ years of industry experience, 3+ years experience in Animation-focused role(s)
  • Demonstrable experience in animation and team management through the full cycle of game development, from conception to shipping
  • A passion for leadership/mentoring with 2+ years of prior experience in a similar role
  • Experience delivering products while managing a remote team (including experience with team member feedback and evaluation processes)
  • Demonstrable working experience with the tools and programs Maya, Unity and/or Unreal, project management software (such as ClickUp)
  • Ability to work core studio hours (10am–4pm CST)
  • Familiarity with ARPGs, live-service pipelines, and multi-team collaboration Preferences
  • Fluent in Spanish Reasonable Accommodation KRAFTON Americas is committed to the full inclusion of all qualified individuals. As part of this commitment, the Company will ensure that persons with disabilities are provided reasonable accommodations. If reasonable accommodation is needed to apply for an open position, perform essential job functions, and/or to receive other benefits and privileges of employment, please contact the HR Talent team at KRAFTON Americas, to begin the interactive process.

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